[RPGM] Doghouse [v1.2.7b] [Two Jura]


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Overview:
A detective who is searching for his family ends up in a small town and discovers the real reason why his family was there.
An ordinary family’s camping trip is interrupted by strange events, and a young boy discovers secrets that will bring his dark side to life.

Secret Village, the town they came to, will live with them.
The secrets of the town and what it hides will reveal the real reason why it disappeared over ten years earlier.

When the siren wails again, all the residents will respond.
The day will become a nightmare and the night a torture.

To survive, the boy and the detective will have to face their dark sides.
Their only weapon will be time, which will turn out to be an illusion.
However, they will not meet, but they will definitely know about each other.

But they won’t escape… Secret Village will not allow them to do so.

Welcome to Secret Village!
Welcome to Doghouse!

Thread Updated: 2022-04-30
Release Date: 2022-04-30
Developer: Two Jura PatreonSubscribeStarDiscordTwitterPixivItch.io
Censored: No
Version: 1.2.7b
OS: Windows
Language: English
Genre:

3DCG, 2D game, Multiple protagonist, Male protagonist, Corruption, Big tits, Horror, Lolicon, Incest, Penetration, Blowjob, Pregnant, Mind Control, Netori, NTR (optional),

Installation:

– Extract all files to new folder [not only .exe file]
– Run Doghouse.exe

Changelog:

Version 1.2.7b:
New key mapping:
+ Hide text box
– While talking to characters – [RIGHT MOUSE BUTTON].
– While interacting with the environment – [SPACEBAR].

[SHIFT] is no longer used to hide text!

#SYSTEM & TECH
– (none)

#CONTENT & THE REST (random order)
– All scenes have been updated (“Young Betty” scene removed!!)
– Added [Exclusive Keys 2.0] – works now #finally

Bugfix:
– Hide [text box] with Spacebar (Fixed a bug with key mapping)
– Animations should work now ++++
– Fixed dark screen after animated scenes
– Preloader performance fixed

Known bugs:
– There is a slight clipping when changing animated scenes. This problem will be solved in version 1.2.9

Version 1.2.7a:
#SYSTEM & TECH
– downgraded nw.js framework (+ stability & performance)

#CONTENT & THE REST (random order)
– All scenes have been updated
– Added some images
– Added [Exclusive Keys 2.0]

Bugfix:
– Animations should work now (Video plugin changed)

Version 1.2.7:
#SYSTEM & TECH
– the game files have been updated
– the game engine has been updated (last time – I promise!)
– nw.js framework has been updated
– “save game script” has been updated
– added script to improve animation performance + /play /skip /etc.
– added command for synching the FPS of monitors with higher FPS rates (default ON)
– Added updated preload script
– etc. (definitely something I forgot to mention)

#CONTENT & THE REST (random order)
– Each character receives (attention!!!) 20 batteries at the start of the game
– boy’s path unlocked
– boy’s story introduction added
– added computer mechanics
– updated (side) characters appearance
– updated bonuses (detective)
– added bonuses (boy)
– added x7-H animations (boy & detective)
– all scenes have been updated (boy & detective)
– the first meeting with Betty has been updated and new scenes have been added
– boy’s entire beginning has been updated
– x7 bonus images added (boy)
– updated (hard-update) boy’s mom appearance
– added the ability to explore after completing the 1.2.7 update (boy & detective) (supporters only!)
– so many things have been added and changed that I don’t want to type this (she is lazy)
– new map added (boy)
– New McKenzie video to find (detective)
– etc. (definitely something I forgot to mention)

#UPDATED / CHANGED
– added “skip” on “the beggining screen”
– the warning screens were rearranged and their appearance was unified
– Improved main game screen
– added a choice of game art styles 2D or 3D (it’s a placeholder for now, but the script works)
– updated the character selection screen
– added the ability to skip character’s introduction
– etc. (definitely something I forgot to mention)

Version 1.2.5[Patreon Preview]:
+ Many changes in game mechanics
+ Revised gameplay design
+ Extended intro for Detective
+ Preview of last available version with 3d images

Version 1.0.1[Completed]:
+ Short story beginning for the Detective
+ Fixed several bugs
+ New [se]

Version 1.0.1[early]:
+ Added exit button to [Adult warning];
+ Changed continue button and added exit button to [Sensitive content];
+ Added additional information screen;
+ Added character selection [Boy only available for supporters up to version 1.0.2];
+ Added Pre-intro for both MC’s; + Added full intro [Boy];
+ Changed intro [Detective (some improvements)];
+ Added story beginning [Detective (open world introduction]];
+ Changed main menu [simple];
+ More sound effects;
+ Added a simple shooting system;
+ Added a life bar;
+ Added [Continue] button to main menu;
+ Added simple crafting system / resource box / bag capacity;
+ Added ability to save the game;
+ Added HUD [works in real time];
*battery [shows status];
*flashlight [on/off];
+ Added fog [test];
+ Characters that were created from scratch [you will meet them in game]:
(detective path)
+ Detective
+ Detective’s Daughter
+ Detective’s Wife
+ Stranger Woman
(boy’s path)
+ Boy
+ The boy’s father
+ The boy’s sister
+ Boy’s mom
+ Nun
+ Lost woman
+ New animation method implemented
Images: +250
Animations: +8

Demo:
– Playable teaser
+ First release



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