“Welcome to Crimson City! A city known for it’s diverse districts, cutting edge technology, and promising citizens. However, everyone has their own dark secrets to hide. When a strange zombie outbreak occurs, it’s up to one hero to save the beautiful women remaining and put a stop to this horrible mystery plaguing his home.”
Zombie’s Retreat 2 is an action RPG involving a young (18yo) adult caught up in a horrible incident. Taking place shortly after the events of Zombie’s Retreat 1, our hero will learn more about the true mysteries involving the zombie outbreak while rebuilding his own district: The Grid.
Fight zombies, construct your own home base, and most importantly, ‘bond’ with your beautiful survivors!
Thread Updated: 2022-05-02
Release Date: 2022-05-02
Developer: Siren’s Domain Patreon – Twitter – Itch.io
Version: 0.7.2 Public
Prequel: Zombie’s Retreat
Other Games: Town of Passion – House Chores
-Fixed Day 1 issue with Fiona
-Fixed no paizuri option with Stacy
== Beta 0.7.1 Changelog ==
-Fixed collision issues
-Fixed lighting issue in Arcade
Beta 0.7 Changelog
Stacy Paizuri (+ Whipped Topping)
Stacy Sex (Diner/Arcade)
Profile Scene Added:
Stacy Blowjob (Unlocks from Paizuri scene)
== Content Update ==
Beta 0.7 concludes the main portion of Stacy’s story as well as adding a bunch of new QoL features & other activities!
Stacy’s story continues from her early milkshake creating and heats up as she feels the need to return back to her previous
job for a short task. As usual, things can never be simple when a familiar threat appears!
== Pictures/Camera ==
The camera feature has been added to Zombie’s Retreat 2, offering a new gallery that you can unlock pictures for as you
interact with the survivors of Crimson City!
To find the camera, you will need to trade with the new mysterious dealer who can now be found south of the Medical District.
Once obtained, the camera may snap a bonus picture during certain NSFW scenes offering a little more context and views to
At the time of this update, only one picture exists but there will be many more added!
(Note: The gallery size can’t be changed after a save is made. To compensate, the gallery holds 50 pictures… it is
highly unlikely I will hit 50 pictures by the end of ZR2)
== Fast Travel/Bus Stops ==
The bus stop system from Zombie’s Retreat 1 makes a return now in Crimson City! Bus stops can be found in various areas of
the city and once unlocked, you can instantly travel between discovered bus stops with ease.
This will also mark the first time you can go to the East & West Districts in one scavenge session!
In a future update, a buildable bus stop will be added to The Grid so you can fast travel to even further points of the city
-Various typo fixes
-Increased Meredith Heart minigame requirements (from 4 hearts to 6)
-Future proofed to require more or less for various difficulty settings
-Added some repeat dialogue for Meredith BJ & Sex scenes
-Repeat BJ can lead into sex scene after story completion
-Slight dialogue tweaks & event improvements
-Added a couple one-time loot items around the hospital map
-Map bug fixes
-Fixed looping error on Meredith BJ Repeat
-Fixed static image error on Meredith Sex Repeat
-Adjusted loot table rates (+water & +medicinal herb. slight -ammo & -materials)
-Fixed loot table giving wrong item in apartments
-Fixed sleeping MC duplicate (no he doesn’t have a hidden twin brother, this is not lore lol)
-Replaced outdated water sprite in Fiona’s crafting menu
-Fixed potential softlock with Stacy’s starting quest
Meredith Sleep (Nude)
Meredith Sleep (Aftermath)
== Content Update ==
Beta 0.6 focuses almost entirely on concluding the main portion of Meredith’s story! When the dangerous threats of Crimson
City become reality, it’s important to remember those who push you to keep moving forward. I hope you enjoy the conclusion
to the first character story in ZR2! Meredith will continue to receive new events & scenes in future updates!
Additionally, the subway system has finally been implemented at a basic level. I plan to improve and tweak it over time
but this will be an important way for reaching some new districts in the future.
With the introduction of the subway system complete, the Hospital District is now accessible. This district will be
built upon in future updates as well so while it’s a little empty now, that should change over time.
== Other Misc Changes ==
-At this point, I forgot any changes or tweaks I may have made…
This update introduces the beginning’s of Olivia’s storyline as well as finishes up the base functionality for Stacy’s Diner!
I mentioned a bit before during the $5+ Patron release but this update is one that in general I wasn’t super pleased with. I feel the past few updates haven’t had a satisfactory amount of NSFW content and have focused too much on game mechanics. But still, I think fans of Olivia may enjoy the start of what’s to come and those who enjoy deeper gameplay elements may enjoy the improvements that milkshakes can add.
For Beta 0.6, my plan is to hit the ground running with a proper focus update. I’d really like to finally introduce that ‘home run’ moment with Meredith! I’ll make a post detailing my plans for that very soon. NSFW content & story are the primary focus moving into 2022.
-Added a 4th spot for resource building (for future use)
-When asked where to place structure, occupied spaces won’t show up in menu
-Added fix for shower animations not properly looping
-Added fix for Lucy cutscene not triggering
-Changed ‘women rescue count’ to not include Meredith & Jenny
-(keeps things simplified for me and makes sense as women you go out and rescue are the only ones who count)
-Changed Lucy cutscene requirement to 3 women rescued first
-(must save all women in E/W districts before the cutscene will pop)
Meredith Shower Masturbation
Meredith Shower/Shower Masturbation
Meredith & MC Sleep
Profile Scene Added:
Meredith Kiss (Hug Variation)
New Grid Construction:
== Content Update ==
Beta 0.4 splits most of it’s attention between the main story & Meredith’s personal story.
When you have rescued atleast 2 new women, you should experience a cutscene when you go to sleep. This cutscene will lead you into the first major quest for progressing the main story of the game.
For Meredith, her content continues where her previous update left off at. Continue to talk with her and see what new events await!
== New Resolution ==
Probably the most noticeable part of this update is the fact that the game is now featured in larger screen size!
The character busts & artwork were all re-done to prevent any upscaled quality loss so the images should look a bit more crisp and clear on your screens!
There may be some slight hiccups with some maps & other details since I often hide things offscreen that normally wouldn’t be viewable so I will monitor and check for any of these issues.
== New Weapon ==
The shotgun makes a return in this update finally allowing you a second weapon to use! The shotgun has a bit more utility in this game compared to ZR1 as it has the ability to kill most zombies in one shot. It’s meant to be a more expensive but effective method at clearing out zombies.
You can find this new weapon during the new main questline content.
== Stereo/Music Control ==
I’m still experimenting with a default song that I think properly represents the feeling that I want to convey in The Grid.
There is a new constructable object that will allow you to customize which song plays in your home base. For those that prefer the nostalgic ZR1 music, that can be selected.
Future songs will likely be added along with the ability to change what music plays when exploring outside.
== Other Misc Changes ==
-Overhauled item listings
-I can now manually set categories a little easier. Shouldn’t be too noticeable from the player side
-Added some more dinner dialogue options & convos
-Added daytime location(s) for Meredith
-A few new sprite animations added to idle NPC’s
Beta 0.4.1 Changelog
-Fixed bug where Lucy was bugging the party system
-Added party salvage bonuses for Lucy & Nadia
-Fixed audio bug during Meredith cutscene
-Fixed duplicate Meredith bug (sad, i know…)
-Added some searchable loot in the Police Station
-Fixed(?) an issue where all party members stay permanently disappeared
-The source of this issue could’ve overlapped with some other fixed bugs. I will monitor to see if it’s still an
issue after this update
-Fixed issue where first visit to Police Station wasn’t triggering
-Resulting in black screen when re-entering (this issue will correct itself if you enter the ground floor of PD)
-Fixed some visual & audio bugs
-Fixed some image scaling issues (including Android buttons)
As far as new features & maps go, there’s a good chunk of new areas to explore here. Most of the new areas are set up to be expanded upon later as well. The park for instance is pretty small but my plan is to add a whole section that’ll likely be a mini-dungeon essentially. I recommend checking out the changelog (included with the PC download) if you want to find all of the new content right away.
I know Stacy fans will probably wish to see a bit more content for her. I was hoping to get that early start but if you missed my last post, I need more time to focus on the facility itself and then her story can be intertwined with the diner. But, this update really shows off what The Grid is meant to do and the ability to place buildings down is now figured out!
In the future, I’m working heavily towards preventing the need to wait 4 months for another update. The NSFW content, the main roadblock causing the delay is something that is already well under way for Beta 0.4!
That’s everything for this update! As usual, if you find any glitches or bugs, be sure to report them to me over on the Discord channel.
With this update, there’s a lot of small new details so these are the types of things I tend to miss or forget about. If you find anything off (aside from some unfinished details) let me know and I’ll fix those this weekend!
Meredith Shower Peek (CG)
Meredith Shower HJ
Diner (West District)
== Content Update ==
Beta 0.2 begins to get the ball rolling with the main content of Zombie’s Retreat 2, starting with Meredith.
This update begins some of her early quest/storyline so there is finally a little bit of NSFW content added to the game. Her story is by no means completed yet so there’s still more to come but I really wanted to have H content finally available.
== The Grid Functionality ==
Behind the scenes, this is probably the highlight of this update. A lot of time was spent trying to figure out how to properly
convey a clean and logical menu system for building new buildings, editing previous structures, and assigning quests to items
within The Grid’s functionality.
With this update, Fiona’s Day 2 quest now can be completed and this gives a little tease as to how you will be able to build and
edit buildings/facilities in future updates!
Meredith’s questline also has some ties to this new system. I hope I’ve done a satisfactory job making sure this system feels
easy to understand!
== Olivia Recruitable ==
I’ve added the first new rescuable woman to the game, Olivia. Olivia is very similar to Caroline in Zombie’s Retreat 1 as far as
her ‘role’ to the main character. You can customize her role to your liking.
When recruited, she will occupy the empty room in your upstairs. Future rescuable women will instead move into the motel to
the North East of your town home.
Her recruitment cutscenes also varies slightly if you have specific allies in your party! This should help keep the interactions a
little more natural.
== Other Misc Changes ==
-Added destructable boxes in various locations
These boxes need to be attacked to break open and will yield various resources
-Added rain/weather effects
-Added Quest log in options menu
-Custom keyboard controls in options menu
-Misc bug fixes/improvements
Ps:- IF LINK DOESN'T WORK THAT MEANS THERE IS NEWER VERSION OF GAME, SEARCH THAT. IF THERE ISN'T NEWER VERSION REPORT IT COMMENT BELOW AND WE WILL UPDATE IT UNDER IN 24 Hours
Don’t you worry. I’ll have it built it no time!
A skilled builder; Fiona will be absolutely critical to your survival in Crimson City. One of the features that I wanted to expand upon more heavily is base building and she will be your key to that.
I won’t stop until I learn the truth… No matter the cost.
Lucy is a new recruit to the Crimson City Police Force’s detective branch. She joined with a very important purpose. Maybe we’ll get to learn just what that reasoning is as the story moves forward.
== Support ==
While the Beta version of Zombie’s Retreat 2 will be Free to Play, the final version of Zombie’s Retreat 2 will be for sale.
This project is made possible through the generous support of Patreon supporters! If you are interested in helping fund the continued development of Zombie’s Retreat 2, or would just like to see more regular updates on the project, visit here: Zombie’s Retreat
== Other Domain Members ==
= Lead Artist =
= Additional Artists =
= Animators =
= Voice Work =
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- May 10, 2022